CommunicationDescription
BufferDescription
1Only one page of the display memory is stored in the microcontroller RAM. Use a [color=var(--color-text-link)]firstPage()/[color=var(--color-text-link)]nextPage() loop for drawing on the display.
2Same as 1, but maintains two pages in the microcontroller RAM. This will be up to two times faster than 1.
FKeep a copy of the full display frame buffer in the microcontroller RAM. Use [color=var(--color-text-link)]clearBuffer() to clear the RAM and [color=var(--color-text-link)]sendBuffer() to transfer the microcontroller RAM to the display.摘自